Town: Fìkh Hæi Wǐc Man

Fìkh Hæi Wǐc Man

Fìkh Hæi Wǐc Man
Example Constructi architecture.
StateFederation of Alveria
ProvenceLiwbărǐm District
Sub ProvenceQælanæm Zone
RegionMx-34t Nělǐlna Savannah
Founded1237
Community LeaderAdministrator Trtegepí Trthepí
Area6 km2 (2 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation1480 m (4855 ft)
Average Yearly Precipitation222 cm/y (87 in/y)
Population1491
Population Density248 people per km2 (745 people per mi2)
Town AuraAugury
Naming
Native nameFìkh Hæi Wǐc Man
Pronunciation/ˈhæi/ /wɪc man/
Direct Translation[friendly] [agony]
Translation[Not Yet Translated]

Fìkh Hæi Wǐc Man (/ˈhæi/ /wɪc man/ [friendly] [agony]) is a subtropical Town located in Qælanæm Zone, Liwbărǐm District, within the Federation of Alveria.

The name Fìkh Hæi Wǐc Man is derived from the Constructi language, as Fìkh Hæi Wǐc Man was founded by Angolben Tsîv Èqthêv, who was culturaly Constructi.

Climate

Fìkh Hæi Wǐc Man has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 22°C (71°F). Fìkh Hæi Wǐc Man receives an average of 222 cm/y (87 in/y) of precipitation, most of which comes in the form of rain during the summer. Fìkh Hæi Wǐc Man covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1480 m (4855 ft) above sea level.

Overview

Fìkh Hæi Wǐc Man was founded durring the early 13th century in winter of the year 1237, by Angolben Tsîv Èqthêv. The establishment of Fìkh Hæi Wǐc Man was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Angolben Tsîv Èqthêv struck deals with nearby nations and communities to establish Fìkh Hæi Wǐc Man as a prison colony.

Fìkh Hæi Wǐc Man was built using the conventions of Constructi durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Fìkh Hæi Wǐc Man is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Fìkh Hæi Wǐc Man is was constructed arround several spacious baked earthen mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Fìkh Hæi Wǐc Man's timber-based walls are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Fìkh Hæi Wǐc Man makes it abundantly clear the town suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye.

Civic Infrastructure

Fìkh Hæi Wǐc Man has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fìkh Hæi Wǐc Man. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fìkh Hæi Wǐc Man's parks.

Fìkh Hæi Wǐc Man has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Hæi Wǐc Man.

Fìkh Hæi Wǐc Man has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fìkh Hæi Wǐc Man has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fìkh Hæi Wǐc Man has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fìkh Hæi Wǐc Man has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Hæi Wǐc Man's public wards, blessings, and other arcane systems.

Fìkh Hæi Wǐc Man has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fìkh Hæi Wǐc Man's natural decorations nor waterways.

Fìkh Hæi Wǐc Man has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fìkh Hæi Wǐc Man has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Fìkh Hæi Wǐc Man's garrison was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Fìkh Hæi Wǐc Man it is impossible to directly or indirectly lie.

The Giant hissing cockroach near Fìkh Hæi Wǐc Man are known to be a mutant strain of the creature.

Fìkh Hæi Wǐc Man's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Necromancy energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6053 m2
    • Cattle and Similar Creatures: 372
    • Poultry: 4473
    • Swine: 298
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 149

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 10
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 7
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 6
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

475 of Fìkh Hæi Wǐc Man's population work within a Foundational Occupation.

912 of Fìkh Hæi Wǐc Man's population do not work in a formal occupation, but do contribute to the local economy. 104 (7%) are noncontributers.

Points of Interest

Fìkh Hæi Wǐc Man is known for its unusual rock formations.

POI

History

Fìkh Hæi Wǐc Man's residents established a new industry (19384 % 6)+1 years ago, and it’s making them a great deal of profit. Old patterns of authority and wealth are being disrupted, and the old gentry are unlikely to be pleased about it. They may be trying to take over the industry, or they may have been the ones to enable it in the first place and are using it to crush the life out of any rival power bases. Outsiders might be playing a major role as well, and it could be they plot to siphon off the profits.

In time immemorial, reportedly some time during the early 2nd century the Kami blessed the town with wealth for a year and a day. One of Fìkh Hæi Wǐc Man's local festivals commemorates this miracle.

History